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Plato
Apr 29, 2007 17:20:11 GMT -5
Post by Mara on Apr 29, 2007 17:20:11 GMT -5
My second hexing attempt. I can honestly say that I've fallen in love with him. xD *squishes dog*
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Plato
Apr 29, 2007 17:22:43 GMT -5
Post by Tina on Apr 29, 2007 17:22:43 GMT -5
SECOND! HEXING! ATTEMPT!
*pant* Oh my god. My hexing attempts suck.
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Plato
Apr 29, 2007 18:54:01 GMT -5
Post by Dane on Apr 29, 2007 18:54:01 GMT -5
looks great But I'd suggest when you have time to anchor those balls. People in the PC seem like their spots textured :/
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Plato
Apr 29, 2007 19:20:22 GMT -5
Post by Mara on Apr 29, 2007 19:20:22 GMT -5
lol, I'm already doing (or, attempting to do) that. It's so much work texturing each individual paint ball. >.< Another question (lol, I'm full of them ): what exactly does it mean to anchor a ball? Is it like making it so that they don't move around? @_@ *clueless* lol.
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Plato
Apr 29, 2007 19:32:42 GMT -5
Post by Dane on Apr 29, 2007 19:32:42 GMT -5
Another question (lol, I'm full of them ): what exactly does it mean to anchor a ball? Is it like making it so that they don't move around? @_@ *clueless* lol. Exactly that It also textures to spot as well
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Plato
Apr 29, 2007 19:43:08 GMT -5
Post by Mara on Apr 29, 2007 19:43:08 GMT -5
So by anchoring a ball, you texturize all the paint balls on that ball? (or were we talking about paint balls in the first place? lol). meh, I've texturized each individual pain ball in LNZ Pro, but the spots still aren't showing up textured. I'm pretty sure I did everything perfectly, too...
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Plato
Apr 29, 2007 19:50:28 GMT -5
Post by Dane on Apr 29, 2007 19:50:28 GMT -5
Make sure that if you have PW and Lnz Pro open at the same time, that when you switch between programs you reload the breed each time.
Are you changed the very last number -1 in each painball line to 0 ?
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Plato
Apr 29, 2007 19:54:36 GMT -5
Post by Mara on Apr 29, 2007 19:54:36 GMT -5
Ah...now I think I see what I was doing wrong. I was changing the last number to 3 (the texture) and then adding a 0. :/
I'll try again. Thanks for putting up with my questions. xD <3
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Plato
Apr 29, 2007 20:00:20 GMT -5
Post by Dane on Apr 29, 2007 20:00:20 GMT -5
no problem <3
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Plato
Apr 29, 2007 21:10:04 GMT -5
Post by increment on Apr 29, 2007 21:10:04 GMT -5
Actually, Mara, you were doing it right. Changing the last number from -1 will texture the ball, and adding a 0 after that number (don't forget the comma) will anchor it. As far as the paintballz not showing up textured, did you open the breed in PW afterwards? I haven't first-hand experience with this, but I heard that reopening a breedfile in PW will undo all that anchoring and texturing work.. not sure about this though ^^;;; Also are you checking whether they're textured by opening the actual game? Because PW won't show them as textured even if they are...
Hope any of that helped ^^;;;
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Plato
Apr 29, 2007 21:31:00 GMT -5
Post by Dane on Apr 29, 2007 21:31:00 GMT -5
Actually, Mara, you were doing it right. Changing the last number from -1 will texture the ball, and adding a 0 after that number (don't forget the comma) will anchor it. As far as the paintballz not showing up textured, did you open the breed in PW afterwards? I haven't first-hand experience with this, but I heard that reopening a breedfile in PW will undo all that anchoring and texturing work.. not sure about this though ^^;;; Also are you checking whether they're textured by opening the actual game? Because PW won't show them as textured even if they are... Hope any of that helped ^^;;; The very last number anchors is and allows the texture that you chose in the space before it to show up. Opening a file up in PW after lnz pro doesn't undo the work, only if you refresh the file in PW (meaning just reopen the file after you saved the work in Lnz pro.)
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Plato
Apr 29, 2007 22:55:41 GMT -5
Post by increment on Apr 29, 2007 22:55:41 GMT -5
Whoops, must have misunderstood you, I thought you were saying the same number both anchors and specifies the texture >.<;; Although I've been able to texture spots without anchoring them... And that's good to know about PW, thanks! I've been afraid to open my hexies in it even just to look, lol.
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Plato
Apr 29, 2007 23:01:52 GMT -5
Post by Dane on Apr 29, 2007 23:01:52 GMT -5
And that's good to know about PW, thanks! I've been afraid to open my hexies in it even just to look, lol. No problem I was told the same thing until I tried it for my self Now I switch between PW and Lnz Pro all the time xD <3
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Plato
Apr 30, 2007 6:17:24 GMT -5
Post by Mara on Apr 30, 2007 6:17:24 GMT -5
Thanks for the help, both of you. <33
I was using the actual petz game to check my work. Can you actually see the textured spots in PW?
Let me see if I got this right: In the paint balls section, I change the very last -1 to the texture, put a comma after it, and then put a zero?
the very last -1 gets turned to a 0.
the texture number is second to last, comes before the column where you place the 0.
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Plato
Apr 30, 2007 12:13:15 GMT -5
Post by Dane on Apr 30, 2007 12:13:15 GMT -5
Erg, not sure what I did. I posted before but it seems I edited your post instead of clicking reply xD Anyway. The very last -1 is what anchors the ball. Just change that to a 0 and in the column before the the 0 (second to last column) is the texture
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